| Use non-Duo Memory Sticks in your PSP |
| Written by http://psp-vault.com | |
| Saturday, 26 March 2005 | |
|
One
of the questions that people have been asking a lot is, "can I use my
older Memory Sticks with my PSP?" The answer to that question had
traditionally been "no." Until today, that is; I've discovered a
simple, low cost way to use non-Duo sized Memory Sticks in your PSP.
Click "Read More" below for more information. Originally posted at http://pspvault.com The other day, I was thinking to myself, "wouldn't it be nice if I could use some of my older Memory Sticks with my PSP? I mean I have this 256MB stick and a 64MB stick...seems like they're just being wasted..." And so my search began. I was led to this page: http://www.clubsonyericsson.com/en/products_uaccesories_armmsjacket.shtml If you for some reason are unable to reach that page, it is an adapter called the "A.R.M. Memory Stick Jacket." This jacket, originally intended to be used with Sony Ericsson's P800 mobile phone, takes a backdoor approach to using Memory Sticks in the P800's Memory Stick Duo slot. Apparently when the P800 there was enough demand to drive a company to create a product like this. "Hey!" I thought. "Something like that might work for the PSP!" But I didn't really feel like paying 80 Euros for something like this; I just wanted the added convenience (which frankly, wouldn't be much) of adding Memory Stick support to a device intended to only accept Memory Stick Duo. So I looked around for a bit, and found this page: http://www.expansys-usa.com/product.asp?code=P800_MSEXP (note that PSP-Vault does not necessarily endorse this vendor; the link is provided only for your convenience. Shop around!) "$30 is more like it," I said. So I went ahead and ordered one on Sunday night. Sure enough, I come home today, and here it is. I opened the package to find this inside: The
A.R.M. Memory Stick Jacket is admittedly a ripoff at $30. It consists
of a small interface for the Memory Stick Duo slot, and you plug the
other end of the interface into the circuit board of the Memory Stick
slot interface. In other words, the A.R.M. Memory Stick Jacket provides
a sort of "bridge" between the two formats. It appears to be very
simple in construction, but I don't know the first thing about
electrical engineering, so don't hold me to it. Since the Memory Stick
Jacket is intended to be used with a Sony Ericsson P800, the Memory
Stick slot circuit board is mounted in plastic casing. Consequently,
this casing supposedly acts as a replacement for the conventional P800
battery cover. I guess it has a streamlined look on the P800, but since
I don't own this phone, I don't really care. I'll be using it with the
PSP. The product works as advertised, however, so I can't complain too
much. As
I mentioned earlier, the A.R.M. Memory Stick Jacket consists of two
parts. Let's take a look at the Memory Stick slot portion first. And here is a Memory Stick being inserted into its Memory Stick slot: The
Memory Stick slot portion is simple. You have a slot for your
normal Memory Stick, then a place to plug in the cable that runs from
the Memory Stick Duo adapter. We'll get into how to plug in the adapter
in a few minutes here. But first, let's take a look at the A.R.M.
Memory Stick Jacket's other component, the Memory Stick Duo adapter. I think it is important to note that the Memory Stick Duo door can still close while the adapter is inserted. Not too big a deal seeing as how this is definitely not a permanent solution, but this does make things slightly more acceptable. Now that you have your Memory Stick Duo adapter inserted in your PSP, it's time to connect the adapter to the Memory Stick slot portion of the A.R.M. Jacket. It took me a minute to figure this out, but the connector uses one of those "locking" mechanisms to hold itself in place. You'll need to push outwards on the black plastic, insert the connector in the orifice, then push the black plastic back in to lock it in place. I guess I like this more, as it makes things slightly more sturdy. That's all there is to connecting the A.R.M. Jacket. I inserted a Memory Stick into the slot of the A.R.M. Jacket, and look what I saw (note the Memory Stick LED): "Whoa!" I thought. "It works!" Sure enough, I was immediately able to browse some digital camera pictures I had stored on that Memory Stick from the PSP. One
thing that irked me, however, was whether or not Memory Stick PRO would
work using this contraption. Why would I care about something like
that? Simple. Memory Stick PRO goes up to 4GB;
for now, the largest Memory Stick PRO Duo cards I know of are 2GB.
Memory Stick PRO has traditionally been "one step ahead" of Memory
Stick PRO Duo in terms of capacity. I'm also willing to bet that a
Memory Stick PRO with a capacity equal to that of a Memory Stick PRO
Duo would be considerably cheaper. Don't ask me how much cheaper, but
I'll assume this is the case. Let's go ahead and insert it in the A.R.M. Jacket, too: Lo and behold, the PSP reads the card correctly (note the 79MB free on the following screen): Yes, you can indeed play movies from the cards.
In
all honesty, I don't know the answer to any of these questions. I do
know for fact, though, that use of the Memory Stick Camera and Memory
Stick Bluetooth Adapter requires software-based support; these two
products were originally intended for use in Sony's Clie line of PDAs
that run PalmOS5. Furthermore, the PSP already provides a USB port --
it wouldn't make much sense for Sony to use Memory Stick I/O when they
could just as easily use USB (and probably allow the final product to
be cheaper). |