| Installing the Cyclowiz modchip in the Nintendo Wii |
| Written by hevnsnt | |
| Monday, 19 February 2007 | |
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First acquire the right tools :: Opening the Wii requires a special driver
Second Disassemble the Wii
Once you have the DVD drive removed from the Wii, you will need to remove the black plastic piece that runs along the front of the Wii. There are three screws holding this in. (Caution, make sure to note the location of the small nut on the side -- this will fall out when you remove this piece) Third install the modchip
Cut a nice long piece of kynar and pre-solder one end. This will be our disable wire, and you will need to solder this to the middle lead on the reset switch button. Cut this wire to length giving yourself enough room to work with, (but as little as possible) and solder to point Z. Lastly we need to install the switch to enable upgrade functionality. Connect point S from the modchip to point S on the DVD drive. Then cut two 1ft lengths of kynar wire and presolder one end of both lengths. Solder one wire to point T and the other wire to point X. Tape these wires together at three points :: at each ends of the wires, and once in the middle. Leave this part or right now. Loosely reassemble and power up for test
Then connect your Wii to power, if everything is installed correctly a green led will be glowing on the cyclowiz. If you do not see a green LED, unplug and then double check your connections and solder joints. Reassemble The two wires that you have taped together will need to be connected to a switch that you mount externally. I suggest hollowing out one of the vents on the "bottom" side of your Wii, and mounting the switch there. You will then need to keep your Wii laying flat, instead of upright. ----Review Time Performance (8/10) As of right now, we are running v1 chips, running v1 code. I can say this, luckily this chip is upgradeable In our tests we have had about 80% success rate running backups. I have noticed some "choppy-ness" to cut scenes. Team Cyclops has addressed this and has released information that a firmware upgrade is coming soon. Quality (6/10) As you can see from the pictures above (not to mention the text) the quick solder joints are all but worthless. If you are going to advertise that as one of your main features, then you should make sure that it works well. I cannot stress this enough -- DO NOT USE THE QUICK SOLDER pads (at least for points A, B, & C) go ahead and use wires. And come on TeamCyclops, include the wires and switch! That was a huge oversight in my opinion. It wasn't any big deal, because I had the materials on hand already, but it would have been nice to include. Features (9/10) *tentative If I were to buy a chip right now, it would still be the Cyclowiz chip. The fact that the chip is upgradeable via DVD is a huge plus in my book. All the rest of the features (boot backups, GC homebrew, etc) are all to be expected from a modchip. Conclusion :: Buy it If you cant wait for v2 chips to come out (who knows when that will be) this would be the chip I would buy. It was easy to install, and it is upgradable. I would like to thank ConsoleSource.com for sending samples for review. We have dealt with them in the past and have never had any type of problems with their service. They have incredible shipping times, and excellent prices -- please support those vendors that support our site! Resources: TeamCyclops installation documentation |
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| Last Updated ( Sunday, 25 February 2007 ) |